

Online: Fixed occasional issue where 7 players could enter a public match with a 6 player limit. Online: Fixed occasional crash when a large party joins a public Takedown match in progress, under certain conditions. Online: Fixed waiting screens displaying the next mode name incorrectly.

Online: Improved session join score by re-assessing it if the leading player disconnects.įixed single-frame camera cuts evident in some film-director replays.įixed progression display of “connoisseur” achievement in the game “Achievements” menu under “Extras”įixed progression display of all fine-grain (>25 steps) achievements in the game “Achievements” menu under “Extras”įixed a specific case of NAN values being sent in game to web data. Online: Improved reward images display when increasing multiplayer LVL. Online: Reduced lag/teleport issues observed when players join a session Online: Improved player icons and vehicle images loading. Online: Improved randomisation of route selection where certain modes would always start their first game with a more limited route variety Improved traffic variety in freedrive after game completion. Improved traffic variety in Splitscreen Freedrive, Tag and Trailblazer Online Gameplay: Improved gameplay balancing in Tag mode by reducing tag car performance under certain conditionsĪdded additional statistic synchronisation points so website statistics more closely match current progress. Online Gameplay: Any players joining a game already in-progress will be given sufficient ability to shift immediately. Ubisoft has just unleashed a brand new update for Driver: San Francisco for the PlayStation 3 and Xbox 360 consoles, fixing a variety of bugs and issues, many related to the online mode, while adding quite a lot of improvements.ĭriver: San Francisco was definitely one of the most interesting racing games released this year, allowing players to just shift from car to car while engaged in a variety of activities.Įven if Ubisoft didn’t really emphasize its release or how it performed once it was deployed onto platforms like the PC, PS3 or Xbox 360, the game is still receiving support from its development studio, Ubisoft Reflections.Ī brand new update was released over the weekend, with Driver: San Francisco getting plenty of fixes and improvements.
